![Small game buff: Add a totem counter, just like Hex: Thrill of the Hunt has. Would especially help solo survivors figure out how many totems remain. : r/deadbydaylight Small game buff: Add a totem counter, just like Hex: Thrill of the Hunt has. Would especially help solo survivors figure out how many totems remain. : r/deadbydaylight](https://preview.redd.it/xz50g45oqge51.png?auto=webp&s=4c7b07f13bdb6ed7f513ab9cfffd2c206e07a17e)
Small game buff: Add a totem counter, just like Hex: Thrill of the Hunt has. Would especially help solo survivors figure out how many totems remain. : r/deadbydaylight
![Turn out full hex builds won't negate boon totems like people were speculating... : r/deadbydaylight Turn out full hex builds won't negate boon totems like people were speculating... : r/deadbydaylight](https://preview.redd.it/fue2agepn5q71.png?auto=webp&s=9cff7f96ba443a531e7520f984a4961886e90a06)
Turn out full hex builds won't negate boon totems like people were speculating... : r/deadbydaylight
![What If The Entity Protected Lit Totems At The Start Of A Match Until A Generator Was Completed. : r/deadbydaylight What If The Entity Protected Lit Totems At The Start Of A Match Until A Generator Was Completed. : r/deadbydaylight](https://external-preview.redd.it/2V4L_ANRuaV5QL2gTQfI9jwXB172IFFic-SkunvoMpg.jpg?auto=webp&s=dcf5e07c08f8d746572f61feb767108f50c9e2f1)